Bow
CRIT Rate
6%
Base ATK
42
Lvl
Asc
Max Level
90
Secondary Stat
CRIT Rate
Refinement
1
Refinement Rank 1
0
Verdant Wind
Upon hit, Normal and Charged Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 40% of ATK as DMG to these opponents every 0.5s for 4s. This effect can only occur once every 14s.
A pure green hunting bow. This once belonged to a certain hunter whose home was the forest.
2
Refinement Rank 2
1000
Upon hit, Normal and Charged Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 50% of ATK as DMG to these opponents every 0.5s for 4s. This effect can only occur once every 13s.
3
Refinement Rank 3
2000
Upon hit, Normal and Charged Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 60% of ATK as DMG to these opponents every 0.5s for 4s. This effect can only occur once every 12s.
4
Refinement Rank 4
4000
Upon hit, Normal and Charged Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 70% of ATK as DMG to these opponents every 0.5s for 4s. This effect can only occur once every 11s.
5
Refinement Rank 5
8000
Upon hit, Normal and Charged Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 80% of ATK as DMG to these opponents every 0.5s for 4s. This effect can only occur once every 10s.
Weapon Materials
Asc | Mora | Materials |
---|---|---|
1 β 2 | 5,000 | |
2 β 3 | 15,000 | |
3 β 4 | 20,000 | |
4 β 5 | 30,000 | |
5 β 6 | 35,000 | |
6 β 7 | 45,000 |
Images
Default
Awakened